Building on the Cloud

Over the past few years, cloud computing has become the next big thing for enterprise software.  The ability to easily scale resources to meet the needs of the end users cheaply is very attractive.  Amazon, Sun, Google and now Mictrosoft (among others) are all offering cloud computing solutions.  I’ve recently been playing around with the AWS (Amazon [...]

Rethinking Asset Control

Many of the available source control solutions out there are great if you are a programmer.  Both Subversion and Perforce adequately handle the storing of assets, but neither is very friendly to creative types.  How often do “bad checkins” happen because some new and obscure file created on the user’s machine didn’t get added?  Or maybe [...]

Sharing code with p4share

Recently Insomniac Games has expanded to include a second studio in Durham, NC. Durham has their own Perforce server instance to support engineering and asset production for their titles. While the Core Team (engine and tools engineering) is still located in Burbank, Durham has a small group that add features and improvements to help get [...]

Perforce Search Tool

Today, we have an interesting tool writen by Toolsmiths reader Eddie Schooltz.  The tool, which he wrote about on his blog, is for searching for Perforce change sets, and I can see how it would be incredibly useful (provided you have good changelist descriptions) when searching for when things changed. Eddie says he’ll be posting [...]