MTuner

Animation

Confuse animation demo
Eskil Steenberg

Video


Core Dump: Day 1 - Animation, Real-Time Cinematics & Managing Complexity
Insomniac Games

Video


Build

Code & Supply & ATG Present: 'My Build is Slow'
Bradley Shively & Michael Knight

Video


Core Dump: Day 1 - How do we manage our build data?
Insomniac Games

Video


Core Dump: Day 2: Build systems.
Insomniac Games

Video


FX

Creating Complex In-Game Effects | Unreal Dev Day Montreal 2017 | Unreal Engine

Video


Pipelines

Digital Humans: Crossing the Uncanny Valley in UE4 | GDC 2016 Event Coverage | Unreal Engine

Video


Fortnite Trailer Pipeline | Unreal Dev Day Montreal 2017 | Unreal Engine

Video


HandmadeCon 2016 - Asset Systems and Scalability
Chris Butcher from Bungie

Video


Paragon Character Texturing Pipeline | Unreal Dev Day Montreal 2017 | Unreal Engine

Video


Rhythm & Hues - A Framework for Global Visual Effects Production Pipelines - SIGGRAPH 2014

Video


Siggraph 2017 - Photogrammetry workflow and the tech behind the de-lighting tool
Cyril Jover and Mathieu Muller

Video

Unity Photogrammetry Doc + link to ebook


USD Scripting & Integration, Part 1
Pixar

Video


USD-Based Pipeline (2016)
Pixar

Video


USD: Building Asset Pipelines
Matt Kuruc Pixar

Video


Procedural Generation

CppCon 2017: Building Better Worlds: Developing a Procedural City Tool for Alien: Covenant
Alan Bucior

Video


Interactive Sketching of Urban Procedural Models - SIGGRAPH 2016

Video


Procedural Building Generation with Grammars
Rachel Hwang

Video


Programming

Core Dump: Day 2: Visual scripting, UI development and tools performance.
Matt Kuruc Pixar

Video


Core Dump: Day 2: What internal tools have we needed to develop to solve engine or tools related issues?
Pixar

Video


Designing and Evaluating Reusable Components - 2004
Casey Muratori

Video


Euler (gimbal lock) Explained
Chris Butcher from Bungie

Video


Love - GDC 2009: Tools Demonstration
Eskil Steenberg

Video


Qt

C++ Qt Programming

Playlist


Quality & Testing

Core Dump: Day 1 - Engine & Tools Quality & Testing
Insomniac Games

Video


Revision Control

Git at scale
Edward Thomson

Video


UX

David Lightbown's Maya Masterclass Trilogy Part 1
David Lightbown

Video


David Lightbown's Maya Masterclass Trilogy Part 2 and Part 3
David Lightbown

Video


Game Development Tools of Love (the game)
Eskil Steenberg

Video


Game UX Summit 2016

Playlist


IGDA Webinar, 27 January 2016: Improving Productivity at Ubisoft: Better tools & pipelines with UX

Video


The Story of the Ribbon
Jensen Harris MS

Video


Unity

Google Blocks: 3D Assets for the Rest of Us | Unite Austin 2017
Ian MacGillivray & Bruno Oliveira

Video


Unite Europe 2017

Playlist


Unity VR Editor Tool Demo with Timoni West
Timoni West

Video


Unreal Engine

Blueprint Generating Procedural Rooms
Ian Shadden

Video


C++ Extending the Editor

Video | Source Code


UE4 Tools Demonstration | GDC 2014
Zak Parrish

Video


VR

Made With Blocks: Bowl | Google VR

Video


WPF

WPF UI Programming (C#)

Playlist