MTuner

Knowledge

list reference from tools-engineer-checklist.md by Geoff Evans
Techniques
  • Instrumented profilers, hit counters, time accumulators
  • Obfuscated handle systems (vs. pointer)
  • Pointer-to-implementation/PIMPL benefits and costs
  • Delegates, multicast delegates and events
  • Retained mode vs. immediate mode graphical user interfaces
  • Event-loop programming w/ all nonblocking I/O routines
  • Type reflection/introspection for program automation
  • Program binding time (bind at compile time, link time, run time)
  • Out-of-schema (blind) data retention, version interop
  • Object-relational-mapping (and pitfalls with polymorphism)
  • Runtime compiled code
Determinism
  • Definition and the desire to achieve it
  • Typical pitfalls in C/C++
Concurrency
  • The difference between concurrency and parallelism
  • Job/task graph systems
  • Fibers and implications for stack, TLS risks

Resources