Posted on 28 April 2009 by Geoff Evans

Here is an interesting video of the tools Eskil Steenberg has engineered for his game Love:

His integration with Uni-Verse is definitely an interesting take on what life as a content creator could be like without having to deal with load/save/export via files on disk. Verse seems to disconnect where data is stored and how its managed from the user. It comes across to me as fitting the client/server paradigm of the web into content creation tools for games.