Episode 4: Giacomino Veltri
Giac is a veteran tools developer from Insomniac Games.
Episode 3: Philip Bloom
This time around we chat with Philip Bloom, a senior tools engineer at Crystal Dynamics. He shares some information about some cool asset pipeline tools they are working on ...
Episode 2: Jason Parks
After a slight delay (Ahem, GDC :P), David and I are finally back with our second episode! This episode we chat with Jason Parks owner of Continuity AI. Jason is a long time ...
Episode 1: Dan Goodman
Surprise! The Toolsmiths is happy to announce we are starting a podcast! It’s hosted by Geoff Evans (SIG Chair and engineer at Kojima Productions), and David Lightbown (UX ...