CI / disc building
Tools development process
Curation in UX, Software, etc…
Traditional game tools vs. web-based tools
Mental model of “the scene” and “files”
Learning / adapting to a web-based development environment

Giac is a veteran tools developer from Insomniac Games.

The Verge: Photoshop is a city for everyone: how Adobe endlessly rebuilds its classic app (dead url, need investigation)