MTuner
Posted on 21 March 2021 by Alexander Pirogov & Victor Stepanov

GameDev Tools weekly made by Alexander Pirogov and Victor Stepanov.





ImHUI: ImGUI in HTML

  • imgui




A modification of Valve’s Hammer Editor

  • Source Engine

Source: Robin-Yann Storm




Use Google AI for play-testing

  • AI
  • testing




Write code in PyCharm, evaluate in Maya

  • IDE
  • Maya




Floating Point Bit Hacks Every Programmer Should Know




Everything you need to know about optimizing code for x86 and x86-64

  • performance




The interpolate tool workflow

  • Blender
  • UX




Sync your build configs across PCs

  • build




Testing Qt Apps

  • gui
  • Qt
  • testing




Are you done with Qt?

  • gui
  • Qt
  • imgui




Improving loading times

  • performance




Intro to computational creativity Book

  • computational creativity




NVIDIA AI features in DCCs tools

  • DCC
  • AI




Working with Shaders in Unity

  • Unity

Source: Technically Art: Issue 90 (19.03.2021) by Harry Alisavakis




The dynamic bounding box

Source: Technically Art: Issue 90 (19.03.2021) by Harry Alisavakis




The Toolsmiths updates:

  • The Toolsmiths are slowly migrating the conversations from Slack to Discord

    via GIPHY

  • Toolsmiths @ GDC 2021
  • We are continuing our 3rd season of the Vault Club in our Discord Server.
    • We are discussing programming languages and how they apply to Game Tools development.






Did You Know??


  • You can play around with USD online USD Playground


  • How games were made in the past?




Notable Releases and Updates




Rider 2021.1 Early Access Program




Promethean AI New Release


#random

Find by signature?

  • C++




Emulating game platforms in .NET

  • .NET



Checkout other awesome digests:






Did we miss anything?

Send us a tip!

Write a direct message to Alexander Pirogov or Victor Stepanov.