Tools Engineer: Core Game Tools Development - Documentation
- Engines and their tools
- Game Tools History
- The Toolsmiths GDC Codex
- The Toolsmiths Glossary
- The Toolsmiths Learning Paths
- ◍ Tools Engineer Learning Path
- ◎ Tools Engineer: Core Game Development
- ◎ Tools Engineer: Core Game Tools Development
- ◌ Documentation
- ◌ Game Tool History
- ◌ Subjects of Interest Programming
- ◌ UX Basics
- ◌ Windows OS
- ◎ Tools Engineer: Core Software Development
- ◎ Tools Engineer: Game Tools Development Disciplines
- The Toolsmiths Knowledge Base
- Tools Development Wisdom and Best Practice
- The Toolsmiths Arsenal
- The Toolsmiths Toolbox
Codex navigation
Knowledge
- The Value of Documentation and the Price of Documentation Maintenance
- Game Development Vocabulary
- VFX/Art
- Engine
- Game Design
- QA
- Effective Written Communication Skills
- Correct Acronym Usage and Acronym Definitions
- in-house terminology Definitions
- Onboarding Documentation
- Key Word Selection (searchability)
- Document Title Selection (searchability)
- UML
Resources
Web Links
- The Toolsmiths Codex Glossary
- PlantUML (UML via code)
- Episode 7 of Our Machinery: Moving to the next feature (11th minute)
- Software Documentation Types and Best Practices