Tools Engineer: Core Game Tools Development - UX Basics
- Engines and their tools
- Game Tools History
- The Toolsmiths GDC Codex
- The Toolsmiths Glossary
- The Toolsmiths Learning Paths
- ◍ Tools Engineer Learning Path
- ◎ Tools Engineer: Core Game Development
- ◎ Tools Engineer: Core Game Tools Development
- ◌ Documentation
- ◌ Game Tool History
- ◌ Subjects of Interest Programming
- ◌ UX Basics
- ◌ Windows OS
- ◎ Tools Engineer: Core Software Development
- ◎ Tools Engineer: Game Tools Development Disciplines
- The Toolsmiths Knowledge Base
- Tools Development Wisdom and Best Practice
- The Toolsmiths Arsenal
- The Toolsmiths Toolbox
Codex navigation
Tool UX and User Workflows are one of those subjects that don’t get taught in most CS schools and sometimes get neglected when working on tools. But in reality, are one of the pillars of an effective Tools Team that saves time and money. The resources that are provided here are just the tip of the UX & User Workflow iceberg.
Resources
Book Links
- Designing the User Experience of Game Development Tools
- The Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity
- Don’t Make Me Think, Revisited: A Common Sense Approach to Web Usability
- The Design of Everyday Things: Revised and Expanded Edition
- The Humane Interface: New Directions for Designing Interactive Systems