Tools Engineer: Game Tools Development Disciplines - Directing Game Tools Development
- Engines and their tools
- Game Tools History
- The Toolsmiths GDC Codex
- The Toolsmiths Glossary
- The Toolsmiths Learning Paths
- ◍ Tools Engineer Learning Path
- ◎ Tools Engineer: Core Game Development
- ◎ Tools Engineer: Core Game Tools Development
- ◎ Tools Engineer: Core Software Development
- ◎ Tools Engineer: Game Tools Development Disciplines
- ◌ Digital Content Creation Tools
- ◌ Game Tools Development Disciplines - Directing Development
- ◌ Game Tools Development Disciplines - Reliability & Infrastructure
- ◌ Game Tools Development Disciplines - Pipeline
- The Toolsmiths Knowledge Base
- Tools Development Wisdom and Best Practice
- The Toolsmiths Arsenal
- The Toolsmiths Toolbox
Codex navigation
Areas of Expertise
- Pipeline
- Reliability & Infrastructure
- Digital Content Creation Tools
- Communication & People
- State of the art in Tools Development
- Working with outsourcing & external studios
- Recruiting
- Growing Experience
- Foreseeing Problems
- Goal Setting and Execution
- JIRA
Knowledge links
Resources
Web links
- Tools Engineer Recruiting FAQ, Geoff Evans
- tools-engineer-checklist.md, Geoff Evans
- Great Management of Technical Leads, Mike Acton
GDC links
- Growing a Dedicated Tools Programming Team: From Baldur’s Gate to Star Wars: Knights of the Old Republic., Don Moar
- Internal & Outsourcer Management Of Tools & Pipelines, Brendan Holloway, Adam Pletcher
- Great Management of Technical Leads
- Leading High Performance Teams
- The Game Outcomes Project: How Teamwork, Leadership and Culture Drive Results
- Lead the Way! A Practical Guide to Team Leadership
- Technical Issues in Tools Roundtable Sessions
- Tools Design Roundtable Sessions