MTuner
Animation Bootcamp: The First Person Animation of 'Overwatch'
Matthew Boehm (Blizzard Entertainment) @ GDC 2017

Video | No Slides :(


Shoot for the Sky: The Ambitious HDR Time-Lapse Skies of 'Forza Horizon 3'
Jamie Wood @ GDC 2017

Video | No Slides :(


World Building with Architecture
Sarah Bonser (Hybrid Architects) @ GDC 2018

Video | No Slides :(


Artist Workflow Improved: Digital Content Creation Tools Roundtripping & Worldbuilding (Presented by Unity Technologies)
Mike Wuetherick, Gabriel Williams (Unity Technologies) @ GDC 2018

Video | No Slides :(


Capturing Great Footage for Game Trailers
Derek Lieu (Independent) @ GDC 2018

Video | Slides


Ruins of the Reich: Debris and Rubbles Pipeline in 'Wolfenstein 2' with Substance Designer
Ben Wilson (MachineGames) @ GDC 2018

Video | No Slides :(


Visual Effects Bootcamp: Autonomy in Real-Time Effects: Artist Driven Tools and Techniques for Large Scale Production
Bill Kladis (Epic Games) @ GDC 2018

Video | Slides